1857.1.1 = {
	capital = 1369

	#oob = "SMK_1857"

	set_convoys = 0

	set_research_slots = 2
	add_equipment_to_stockpile = { type = infantry_equipment_rifle_0 amount = 1000 producer = KHI }
	add_equipment_to_stockpile = { type = uniform_equipment_0 amount = 1000 producer = KHI }

	### Economy
    add_ideas = generic_unemployment_idea
    set_variable = { unemployment_value_modifier = 0.1 }
    set_variable = { current_unemployment = 0.05 }
    clamp_variable = {
        var = current_unemployment
        min = 0
        max = 1
    }
    update_unemployment_modifier = yes
    add_to_variable = { money = 0.01 }

	add_ideas = {
		#POLITICS

		#hos_is_leader
		pre_industrial_era
		agrarian
		#no_heir
		#absolute_monarchy

		civilian_economy
		limited_exports
		army_spending_level_2
		taxation_level_1
	  cl_legal

		#stagnation_growth
		border_control
	  limited_conscription
		slavery
		absolutism

		#no_constitution
		no_elections

		privileged_education
		state_religion
		#religion_sunni

	  social_spending_level_1
		law_spending_level_4
		road_spending_level_1
		navy_spending_level_1
		research_spending_level_1

				 #NATIONAL SPIRITS

	}
  	BUK = {
  		set_autonomy = {
  			target = SMK
  			autonomous_state = autonomy_integrated_puppet
  			freedom_level = 0.1
  		}
  	}

	set_politics = {
		ruling_party = autocracy
  	}

  	set_popularities = {
		anarchism = 0
		ideology_social_liberalism = 0
		ideology_radical_socialism = 0
		social_egalitarianism = 0
		centrism = 0
		traditional_conservatism = 0
		radical_democracy = 0
		chauvinist_populism = 0
		autocracy = 100
		fundamentalism = 0
  	}

	set_technology = {
  	infantry_weapons = 1
  	traditional_mixed_arms = 1
  	tribal_carrier_birds = 1 
  	tribal_electrical_theory = 1
  	tribal_steel_tools = 1
  	tribal_tatics = 1
  	tribal_gunpowder = 1
  	tribal_riding = 1
  	tribal_steam_experiments = 1
  	tribal_forging = 1
  	tribal_artisan = 1
  	tribal_chemistry = 1
  	tribal_guilds_trade = 1
  	tribal_crop_planting = 1
  	tribal_irrigation = 1
  	tribal_crop_rotation = 1
  	tribal_salted_smoked_goods = 1
  	tribal_leching = 1
  	tech_infantry_napoleonic_uniform = 1
  	start_build_tech = 1
  	tech_naval_corvette = 1
  	tech_naval_mtg_24_pounder_battery = 1
  	tech_naval_mtg_sails = 1
  	tech_naval_mtg_crows_nest = 1
	}

	# POLITICAL LEADERS
	
	recruit_character = SMK_character_kara_bateer
}